#17
Dinesh Kumar
posted a blog.
Lynbrook, NY, USA, February 23, 2023 -- An important and historic silver pitcher with impeccable provenance made by Paul Revere, the most famous of American silversmiths, sold for $129,875 in an online-only Jewelry, Porcelain, Stoneware and Indian Pottery auction held January 18th by Weiss Auctions, based in Lynwood. It was a new world record price for a silver pitcher made by Paul Revere.
The pitcher, 6 ½ inches in height, was engraved with the initials of Benjamin Russell, the American journalist and founder and editor of the newspaper the Columbian Centinel. He learned the printing trade in the printing office of Isaiah Thomas where he learned to set type. His father participated in the Boston Tea Party and his son was a ship’s captain.
Russell’s biography is impressive; more impressive is the continued ownership through the family of the Paul Revere pitcher, a wonderful artifact from the early days of the country. Both Revere and Russell were involved in the founding of the Massachusetts Charitable Mechanic Association. The pitcher weighed 17.35 troy ounces (539.6 grams).
It was a two-day auction (January 18th and 19th), which kicked off on Day 1 with 300 market fresh items, featuring jewelry, coins, porcelain, stoneware and Native American pottery. The following day, January 19th, featured over 400 lots, also fresh to the market. The session was highlighted by fine art, including paintings, posters, illustration art, cartoon art and comic art.
“Approximately 720 lots crossed the block over the two days, with strong showings in all categories,” said Philip Weiss of Weiss Auctions. “We enjoyed a huge pre-bid and live-time following, which contributed to more than $950,000 in gross sales.” Online bidding was via LiveAuctioneers.com, Invaluable.com and the Weiss Auctions website (weissauctions.com).
While the Paul Revere pitcher was the undisputed star lot of Day 1 (and the top lot of the auction overall), the first day also featured a pair of diamond rings that proved irresistible to bidders. One boasted a 2.5-carat round I-J color VS-1 diamond in platinum ring, 5.5 grams ($12,600). The other was a 1.98-carat round I-J color VS-1 diamond in platinum ring, 4.1 grams ($10,500).
The top lot of Day 2 was a wonderful, large-size oil on canvas painting by Alfred von Wierusz-Kowalkski (1849-1915), titled Bedouin Camp, 49 ½ inches by 28 inches (sight, less frame), and signed lower left ($94,875). Also, an oil on board painting by Alex Katz (b. 1927), titled Window #1, 9 ½ inches by 11 inches, artist signed upper right and with a gallery label on back ($37,950).
Three original Peanuts comic strips by Charles Schulz (American, 1922-2000) sold for a combined $94,200. They included a 10-panel Sunday strip with Snoopy and Woodstock dated 12/26/1982 ($44,400); a four-panel daily strip featuring Linus and Lucy dated 7/26/1963 ($34,800); and a four-panel daily featuring Lucy and Peppermint Patty dated 5/2/1986 ($15,000).
Original Joe Kubert comic book cover art included Rima the Jungle Girl #5 from 1974 ($13,800); Men of War #17 from 1979 ($6,000); House of Mystery #298 from 1981 ($5,100); Sgt. Rock Special #7 from 1990 ($5,400); Our Fighting Forces #181 from 1978 ($4,440); G.I. Combat #251 from 1983 ($6,600); Super-Stars #15, Sgt. Rock and the Unknown Soldier from 1977 ($9,300); G.I. Combat #146 from 1971 ($7,500); Men of War #26 from 1980 ($7,200); Our Army at War #227 from 1971 ($8,400); and Kamandi – Last Boy on Earth #41, 1975 ($8,700).
An original ink illustration by Ludwig Bemelmans (1898-1962) from Bemelman’s children’s book Madeline and the Bad Hat, titled There was Sorrowing and Pain in the Embassy in Spain, 13 inches by 16 ½ inches, signed, realized $8,100. Also, a wonderful watercolor and gouache painting by Jean Pfister (1878-1949), depicting the California coast, artist signed lower right, housed in a frame measuring 20 ½ inches by 18 inches, went to a determined bidder for $6,600.
An oil on canvas wooded landscape scene by the French artist Henri-Joseph Harpignies (1819-1916), titled Wonderful Wooded, 31 ½ inches by 39 inches (sight, less frame) and faintly signed by the artist lower left, rang up $6,300; while an acrylic on board illustration of a boy waving to a spaceship by Jeffrey Catherine Jones (1944-2011), cover illustration to The Dark Planet, signed in monogram lower left and with a sight size of 15 inches by 18 inches, earned $6,300.
Jeff Easley’s oil on board cover painting for the science fiction role playing game Gamma World – The Delta Fragment (1987), titled Dinosaur and Alien Robot, signed bottom right “Easley” and 18 inches by 18 inches minus the frame, settled at $5,700. Also, original oil cover art by Boris Vallejo (b. 1941) for the paperback book Shapechangers, by Jennifer Roberson, titled Wolf Master, signed bottom left “Boris” and 18 inches by 26 inches minus the frame, made $5,400.
Another work by Vallejo, an acrylic on board titled Shotput, used as original art from the Fantasy Olympics 1987 calendar, signed bottom left “Boris 86”, 23 inches by 26 inches (sight) went for $4,200. Also, acrylic on board illustration art by Rowena Morrill (b. 1944), titled Alien Cargo, signed bottom right “Rowena” and 16 inches by 20 inches (sight), knocked down for $4,680.
A wonderful oil on panel/wood painting by Arthur Fitzwilliam Tait (1819-1905), titled Good Friends, featuring a flock of sheep and a dog in the background, sold for $4,800. The work, measuring 23 ½ inches by 17 ½ inches (sight, less frame), was signed lower right and dated “A.F. Tait, N.A., N.Y., 1902”. On verso the painting was artist dated, titled ad signed as well.
An artwork by Pablo Picasso, titled Nude Crowning Herself with Flowers, from the Vollard Suite (1930), published in 1939, from an edition of 50, 13 inches by 17 ½ inches, fetched $4,200. Also, Andy Warhol’s Campbell’s Soup Shopping Bag, 17 inches by 24 inches, rose to $3,960.
For more information about Weiss Auctions, visit www.WeissAuctions.com. Updates are posted frequently.
About Weiss Auctions:
Weiss Auctions is always accepting quality consignments for future auctions. To consign an item, estate or a collection, you may call them at (516) 594-0731; or, you can send an e-mail to Philip Weiss at phil@weissauctions.com For more information about Weiss Auctions, visit www.WeissAuctions.com. Updates are posted frequently.
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Dinesh Kumar
posted a blog.
An original Paul Revere silver pitcher with impeccable provenance, a Carl F. Bucherer Manero chronoperpetual limited edition wristwatch, three Charles Schulz Peanuts comic strips and original artworks by Willem de Koonig, Alfred von Wierusz-Kowalski, Alex Katz and Ludwig Bemelmans will come up for bid online, January 18th-19th by Weiss Auctions.
The two-day estate auction, starting at 10 am both days, will kick off on Wednesday, January 18th, with 300 market fresh items, featuring jewelry, porcelain, stoneware and Indian pottery. The following day, January 19th, over 400 lots, also fresh to the market, will come up for bid, highlighted by fine art, including paintings, posters, illustration art, cartoon art and comic art.
The Day 1 star lot is the Paul Revere silver pitcher, 6 ¼ inches tall and identified to Benjamin Russell (1761-1845), an American journalist who established the Columbian Centinel and a founding member of the American Antiquarian Society (est. $60,000-$80,000). The Carl F. Bucherer Manero chronoperpetual wristwatch is #74 of 100 made (est. $30,0000-$40,000).
The first day will also feature estate jewelry and coins from the New York County Public Administrator, Native American pottery and paintings (including works by Elton Three Stars, Bemic Nelson Yellowman, Mamie Deschillie, Mateo Romero and others), and lovely bronzes (including pieces by Sir Jacob Epstein, Harriet Whitney Frishmuth and Franz Xaver Bergmann).
Day 2 will be dedicated almost entirely to fine art. In addition to the aforementioned artists, others will include Arthur Fitzwilliam Tait, Max Vityk, Pablo Picasso, Claire Klarewicz-Okser, Frank Joseph Reilly, Henri-Joseph Harpignies, Kathe Kollwitz, J. Hartung, Walter Biggs, George Braque, Peter Max, Jules Trayer, Steven Dohanos, Ken Davies and Rolph Scarlett.
The Day 2 session will also contain fine lithographs and etchings, comic covers and comic art from the Joe Kubert estate, and the three Charles Schulz original Peanuts strips, which include a 10-panel Sunday strip with Snoopy and Woodstock dated 12/26/1982 (est. $40,000-$60,000); a four-panel daily strip featuring Linus and Lucy dated 7/26/1963 (est. $35,000-$45,000); and a four-panel daily featuring Lucy and Peppermint Patty dated 5/2/1986 (est. $20,000-$30,000).
Alfred von Wierusz-Kowalski’s oil on canvas, titled Bedouin Camp, 42 inches by 28 inches, has an estimate of $30-$50,000; the oil on board by Alex Katz (b. 1927), titled Window #1, 9 ½ inches by 11 inches, should reach $20,000-$40,000; and an original pencil portrait by Willem de Kooning (1904-1997), signed and inscribed to Amick de Charme, should bring $30,000-$40,000.
An original ink illustration for the child’s book Madeline by Ludwig Bemelmans (1898-1962) is estimated to find a new home for $10,000-$15,000. Other noteworthy artworks include an oil on Masonite by Frank Joseph Reilly (1906-1967), 48 inches by 32 inches; and a monumental oil on canvas by Claire Klarewicz-Okser, titled Common Places, impressive at 65 inches by 83 inches.
Returning to Day 1, the bronzes will feature a bust of a woman with crossed hands by Sir Jacob Epstein (1880-1959), 22 inches tall; an Arab on a camel by Franz Xaver Bergmann (1861-1936); a nude woman with an arm outstretched by Harriet Whitney Frishmuth (1880-1980), 19 ½ inches tall; and an abstract sculpture by Seymour Meyer titled PALOMA, #3 of 9, 20 inches in height.
The Native American category will be headlined by Elton Three Stars’ acrylic on canvas titled Tatanka Ska; Bemic Nelson Yellowman’s acrylic on canvas measuring 14 inches by 11 inches; a mixed media depiction of a folk art elephant by Mamie Deschillie, 20 inches by 20 inches; and an acrylic on canvas painting by Mateo Romero, titled Indian Chief, 4 ½ inches by 5 ½ inches.
Beautiful and highly collectible stoneware pieces will include a 4-gallon crock by Whites (Utica, N.Y.) and a 3-gallon crock and a 2-gallon crock by Whites (Binghamton, N.Y.); a 3-gallon crock by Broughton & Co. (Fair Haven, Conn.); a 3-gallon crock by Brewer Havana; a 4-gallon crock by E. Lulley (Washington, D.C.); and a 3-gallon crock by Fulper & Bros. (Flemington, N.J.).
The estate jewelry items from the New York County Public Administrator (featured in many Weiss auctions) are a dazzling array of pieces, some of them offered in group lots. Highlights include sparkling 2.5-carat and 1.98-carat round diamond rings; a Modolo Triadra 18kt gold and diamond matching set; and group lots of estate jewelry, yellow gold, 14kt gold and gemstones.
Original comic book cover art from the Joe Kubert estate will include Men of War #17 (1979); Rima the Jungle Girl #5 (1974); House of Mystery #298 (1981); Sgt. Rock Special #7 (1990); Our Fighting Forces #181 (1978); Combat #251 (1983); Super-Stars #15 (1977); G.I. Combat #146 (1971); Men of War #26 (1980); Our Army at War #227 (1971); Kamandi – Last Boy on Earth #41 (1975); and original story page art for Batman #279 by Ernie Chan and Ted Blaisdell.
Rare vintage and antique posters will feature a travel poster by Domergue titled Carlo Flower Girl; a World War I poster titled Invest in the Victory Liberty Loan; a 1950s Philips Autoradio advertisement poster; a poster for Folies Bergere La Grande Folie by Pico; a Cycles Carmen advertising poster by Maradon; a Santa Fe Dude Ranches travel poster by Villa; and others.
Internet bidding will be provided by LiveAuctioneers.com and Invaluable.com. Phone and absentee bids will also be accepted. For more information about Weiss Auctions and the online-only estates auction scheduled for January 18th and 19th, visit www.WeissAuctions.com. Updates are posted often.
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AGENDA’s Editor in Chief Kaylene Peoples teams up with celebrity stylist Ty-Ron Mayes (Fashion Whisperer) and Photographer Udo Spreitzenbarth for this eye-popping New Years issue, featuring model Lita Cline, wearing the hats of Anat Fritz! Also featured are designers Victor (Vivi) Bellaish, Shai Shalom, Kobi Halperin; and the backstories of the paper dolls BrookLynn and the new collectible, Couture Paper Dolls by Glenna Gaffney.
AGENDA Cover Model Lita Cline (Photographed by Udo Spreitzenbarth, Styled by Ty-Ron Mayes, Editor in Chief Kaylene Peoples
January 10, 2022, Los Angeles, CA
Agenda, the multicultural fashion and lifestyle magazine, does it again with another packed issue. Inside the 147 pages includes viscerally beautiful photography by Udo Spreitzenbarth in the Queen’s Gambit-themed fashion editorial titled “Queen of the Night,” styled by Agenda’s Fashion Whisperer Ty-Ron Mayes. The unique beauty of Lita Cline is captured wonderfully as she models the crocheted hats from designer Anat Fritz. Fritz’s crocheted collection had long been in luxury boutiques and department stores throughout Europe well before the costume designer for Queen’s Gambit used her green hat to “. . . crown Anya Taylor-Joy’s head in that pivotal scene.”
Ty-Ron Mayes styled the shoot with designs & accessories from Calvin Klein, Rachel Zoe, Marc Jacobs, DKNY; and cosmetics by L’Oréal. Lita Cline’s eyes were made bigger than life with L’Oréal’s Infallible Eye Liner and Air Volume Mega Mascara. Ty-Ron Mayes also served as the editor on the shoot and did hair and makeup via Paper Faces, using Derma Blend Cosmetics.
Agenda’s January 2022 Issue #17, titled Couture Paper Dolls features Designer/illustrator Renaldo Barnette (by Black Design Collective), the creator of BrookLynn Paper Doll and comic book.
As a young child, Renaldo read every fashion publication he could get his hands on, but as early as he can remember, his first love was comic books and comic strips. As he pored through Millie The Model, Patsy & Hedy, Katy Keene, Betty & Veronica; Brenda Starr, Mary Perkins, Friday Foster, and Winnie Winkle, he was amazed by the illustrations. He credits these comics for showing him how to draw fashion. And in the case of Millie The Model and Winnie Winkle, he discovered that fashion was a real business.
“I always wanted to see a comic book about a Black fashion model. I remember seeing Millie the Model’s friend Jill in 1966. She was one of the first Black characters in the Marvel Universe. And she was a Black fashion model from England. When I saw model Gayle O’Neil [in the mid-late 80s], I thought she looked like a doll, thinking she could be like a comic book. I had been toying with that idea for decades, and ten years ago, I gave her the name ‘BrookLynn’.”
“I am a recent collector of paper dolls. When I first moved to New York I had one paper doll book and the other a paper doll set. I had two published through Western. One was a bridal paper doll set, like a box set, and the other one was called Rock Stars. Those were two freelance jobs that my friend, the late great Bob Rausch, got me when I was in between jobs back in the late 80s.
Barnette talks about his favorite concept for his first BrookLynn Paper Doll book:
“It’s the makeover concept of how this plain school girl can be made over, like the way Audrey Hepburn was made over in Funny Face or Sabrina. Or the way Bette Davis was made over in Now Voyager. I don’t care about the height or size, if you find clothes, a great hairdo, and nice makeup, it can turn an ordinary person into the best-looking person they can be. And I’ve always liked that. It’s not just about being pretty, it’s about looking better.” —Agenda, Renaldo Barnette – Designer, Illustrator, & Creator of the BrookLynn Paper Dolls and Comics @itsallaboutbrookLynn
Artist Glenna Gaffney has created a new style of paper doll that she calls “Couture Paper Dolls.” Her collection ranges from “Fly Mom,” her Mewsick line with Prince/ Michael Jackson Inspired to her latest collection spurred by the 2021 MET Gala. What’s different about these dolls? They are not the traditional paper doll. Housed in a shadowbox, these dolls are dressed in Swarovsky crystals, sequin, feathers with intense bejeweling and meticulous hand-crafting right down to the hair, which is deceptively made from paper bags. Gaffney crafts her dolls to be one of a kind, and they are definitely couture-like. Each doll comes with a Certificate of Authenticity, and no two dolls are identical. Here she talks about one of her Couture Paper Dolls
“Emerald Faye –Inspired by the girl who appreciates a long gown, dressing up elegantly and going to a social event. She strolls into her event with Swarovski crystal “blinging,” long hair flowing, making a gem of an entrance. The clothing is designed by Isaac Pineda. My desire is to work with different designers. I love collaborations, and Isaac Pineda is my first CPD collaboration. Isaac created the pattern and selected the fabric. I incorporated his vision with mine . . . and Emerald Faye was birthed from this process.” Agenda, Couture Paper Dolls by Glenna Gaffney – A Fashionable Collectible for the ‘Grown Up’ Little Girl! (couturepaperdolls.com)
In the column, Fashion Talk, Kaylene Peoples does a historical retrospective of the history of the paper doll . . .
“One of the first instances of a doll made of paper was a Jumping Jack or a Pantin, where it originated in France in the 1700s. These dolls wore the high fashion of that time with only one outfit. So no changing the clothes. Like puppets or marionettes, they were created originally to mock the rich. At the end of the 1700s, fashion companies in Europe, particularly Paris, saw a huge opportunity to advertise their fashion through paper dolls, which started the practice of changing these dolls’ outfits. During this period, there were major advancements in printing technology, making mass production of these “newer” paper dolls accessible to more people at an affordable cost.
Peoples continues…
I am a grown woman, but I guess I will always have inside me that little girl who loves to play with dolls. As a Barbie collector, I have a new (micro) collection of paper dolls, and I want to explore more vintage paper dolls and cutouts. I discovered there are countless books with paper dolls available today that are very recent publications with fashion throughout history: First Ladies with Michelle Obama, Jackie Kennedy, Nancy Reagan; famous designers from Christian Dior to Valentino; Royal Brides from Meghan Markle to Kate The Duchess of Sussex; dancers, iconic celebrities, even torch singers. There were not as many superhero paper dolls as I had expected, but they do exist, mostly as collectibles . . . and trading paper doll cutout comics is a really big thing I learned. Comic Cons and various conventions around the world are where one can find these rare vestiges.”—Agenda, The Evolving Paper Doll, Proving that Everything Comes Back in Style
Kobi Halperin:
Born and raised in Israel, Kobi studied and received his B.F.A from Shenkar College of Engineering and Design. Upon graduating, Kobi moved to New York where he became the Executive Creative Director at Elie Tahari for 13 years and the Executive Creative Director at Kenneth Cole Productions for 3 years. Inspired by his Eastern European roots and heritage, Kobi’s collections are marked by a warm feeling and handcrafted touch and workmanship that create a distinguished yet welcoming style aimed at “elevating the everyday”.
Shai Shalom:
A graduate of the Shenkar College of Engineering and Design, Shalom’s apparel is marked by meticulous tailoring and a keen eye for combining bright colors and materials. His designs cross a wide range of fine knitwear, sophisticated, slim-cut suits, cropped trousers and modern boat jackets.
Victor VIVI Bellaish:
The inspiration of the collection was tropical birds, mainly the Hoopoe, Israel’s national bird. Bellaish is fascinated by the bird’s feathers as a design element: the shape and structure composing a spectacular visual performance, which, accompanied by the silhouette, provides a feeling of uplifting flight. The collection stems from his journey researching textile history. Spirits of feminine strength and liberation beat at the heart of the collection, which is the product of a unique collaboration of the designer with Kornit Digital, which specializes in developing and creating systems for textile digital print.
AGENDA ISSUE 17 Table of ContentsAgenda magazine (www.agendamag.com) has been telling the story behind the story since 2004, continuing that dialog in its 17th year. And after 7½ years in print, the luxury magazine continues to publish coffee table keepsakes with engaging content and breathtaking photography. The January 2022-Issue #17, “Couture Paper Dolls,” is a 147-page glossy, and is available digitally and in print worldwide. Agenda is a KL Publishing Group publication. Visit www.agendamag.com/shop for more information. Social Media: Facebook, Twitter, Instagram
Media Contact
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Contact Person: Sean McKenzie
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Ulrica
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The rune in Diablo 2 Resurrected is a very important resource, and players usually get it by constantly spawning monsters. But we can also get it through synthesis. Here is a brief introduction to all the rune synthesis methods in Diablo 2 Resurrected and the materials that need to be used.
#2 to #10
To synthesize this range, you only need to put 3 same low-level runes in the box and click synthesize to get the upper rune. For example, three #6 runes can be directly synthesized into one #7 rune.
The drop probability of low-level runes below #10 is quite high. If you can't brush runes in this range in the early stage of Diablo 2 Resurrected, you can pick up more low-level runes and synthesize them directly. However, if you want to synthesize more advanced runes, using them to synthesize consumes too much, is time-consuming and laborious, so it is completely unnecessary.
#11 to #16
The rune synthesis of #11 and above cannot be directly synthesized from 3 same runes (like #2-#10)to the upper-level rune. Each synthesis requires the addition of one specific gem, and the materials for the synthesis of #11 to #16 are chipped gems of different colors.
For example, three #10 runes and 1 broken topaz can be combined into a #11 rune, the order of colors is chipped yellow, purple, blue, red, green, and white. Many of the more practical Runeword can use runes in this range, and they are also commonly used as inlays. These runes can be properly reserved, if the inventory is not particularly large, it is not recommended to synthesize upwards.
#17 to #22
The drop probability of runes in this range has begun to decrease. If you brush a lot of runes around #20, you only need to keep a part of them for spare, and it is recommended to synthesize the rest to #22 or more. It is similar to the synthesis formula of #11 to #16 runes, except that the materials that need to be used are upgraded from chipped gems to flawed gems.
For example, three #20 runes + one flawed gem can be combined into a #21 rune, and the combination of #22 and above runes (including #33 runes) only needs to consume two lower-level runes, such as two #21 runes + a flawed white gem can be synthesized into a #22 rune. The color order of gems is flawed yellow, purple, blue, red, green, and white.
The way to synthesize #33 rune in Diablo 2 Resurrected
#23 to #28
This range can be said to be an intermediate rune. For example, #24 rune (the function is to increase MF) is a more commonly used rune, #28 rune is also a very valuable rune, can be used to make "Dragon", "Fortitude" and so on.
Players who like to knock stones (RR) usually have a lot of #26 runes, so the synthesis formula of this range is also very commonly used. The synthetic material becomes regular gems, and the color order of the gems is regular yellow, purple, blue, and red, green, white. For example, two #23 runes + a square purple gem are synthesized a #24 rune.
#29 to #33
Runes larger than #28 are extremely rare advanced runes, which can be used to make some very powerful advanced Runewords. For example, the two Runewords "Enigma" and "Infinity" which are necessary for many later gameplays need to be used these high-level runes.
The synthesis formula of #29 to #33 runes is still synthesized with two runes and gems, using the flawless gems yellow, purple, blue, red, and green respectively, such as two #29 runes + one flawless purple gem synthesize a #30 rune. The drop rate of high-level runes is very low, so unless there is a specific need, it is not recommended to use the more useful #30 and #31 runes to synthesize the upper-level rune under other circumstances.
The above is the synthesis method of all runes in Diablo 2 Resurrected. Generally speaking, it is to use some low-level runes to synthesize the high-level runes we need. At Diablo 2 Resurrected, each type of low-level rune we can keep some. After all, it is very expensive to synthesize from runes below #20 to high-level runes, and it is not realistic. Interested players can calculate how many #1 runes we need to synthesize #33 runes. Players who don’t want to spend time synthesizing can directly Buy Diablo 2 Resurrected Items on MMOSO, price cheap and delivery fast.
Article from: Can #33 rune really be obtained through the synthesis in Diablo 2 Resurrected?
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willpastons
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Minecraft doesn't have much in the way of a tutorial (thank God), so some updates can slip through the cracks. So, these are the sneaky features that you need to try out right away, and hey for some reason YouTube tells me that no one's ever subscribed upside down. So, if you're down to be the first, flip your device around and click on that link below. It's free and it helps out a ton.
19 featured secrets of minecraft
#1: Planting Crops in Minecraft seems like a fairly easy concept, I mean you take seeds, you put them into the dirt right next to the water and you're probably good. But even then, according to Minecraft's code, there is still a proper way to grow your crops. For some reason, Minecraft crops do grow faster when they're placed in a row. So, if you want to get more bang for your buckwheat, you got to place those suckers into a straight line. Now I have no idea why this happens and clearly, I have no farm experience in real life to know if it's real. But hey, at least going forward you know the proper way to get your carrots in a line.
#2: If you've ever used Bone Meal on grass then you already know that it's pretty efficient at getting you roses tulips and the like. But its true flower power doesn't just stop there. As it turns out if you plonk down two tall flowers and you want to get a duplicate, all you got to do is bone meal that one, two tall flowers just like that another one pops off. And you got probably the easiest farm in the game. I’ve spent way too much time throwing bone juice into a sunflower and watching these things pop off, so if you're looking to have storage upon storage or die, this is the way to get it. But just make sure that your composters can handle all that new demand.
#3: When Minecraft added in the new stone blocks it added so much more variety to our builds. And I’ve personally gotten a lot of use out of minecraft andesite since it got added in. But for some reason I never seem to have enough after a mining trip, so luckily if you also run into that problem, it's possible to craft Andesite using Diorite and Cobblestone. Now I didn't know this until recently but sure enough, if you put them into the crafting grid, you're able to get some fresh Andesite out of those two other blocks. And I guess that means you shouldn't judge a book by its cover. But I’m still personally not a fan of Diorite so for its case I’m glad it has a use now.
#4: Minecraft walls seem to have a pretty obvious use, which is of course being a wall. But as it turns out when they help out in Redstone they can do so much more. With the way that a row of walls updates when you attach a block to the top one. You're able to use walls to send a Redstone signal down instantaneously just like that. They all change their look and then the bottom one gets detected by an observer. So, if you're looking to trigger a pulse down into your minds, there's no need to set up a complicated circuit. instead, just place a bunch of walls like this and you're good to go. This is truly a win-win situation.
#5: Have you ever been at an Enchantment Table and the three options listed just aren't going to cut it? Well, don't sweat it, because the easy way to clear the board is just by enchanting another item. So, if you're not able to find the perfect level 30 enchantment for your Diamond Sword, then all you got to do is throw a stone shovel into the thing enchanted at level one. And then you completely re-roll all enchantments in the table. This can be great for all those times that you're just seeing on breaking three down in that bottom slot. And, you can even grindstone the cheap item to get some of that exp back. And it's the reason I always keep some kind of garbage tool down there next to my Lapis.
#6: Clearly through the help of Anvils, every item in the game can be named. But what you might not know is that sometimes those names have special properties. For example, if you want to delineate between your valuable’s chest and your garbage chest, then you don't just have to do that with an item frame. But rather if you nickname one of these in an Anvil and then place it down. Sure, enough as soon as you check the inventory screen that new name is going to be listed right up at the top. Making it even easier to differentiate between your storage and personality. I like to use this to delineate between the input chest or Redstone builds so that I don't need an unnecessary sign next to it.
#7: Anyone who's ever tried to attach a lot of enchantments to a Pickaxe knows that it's not exactly an easy task. But using this optimized method that Nembond lays out. It's possible to get more than 30 enchantments onto a Minecraft item. The way that this works is that every time you alter the item it gets a little bit higher in the Anvil cost although. If you start the process with an already enchanted item, you knock off a couple of steps. And then every time you add on a new enchantment book it has the same cost base as the regular item. Then you start to get more bang for your buck and better yet, you can subvert Mojang's limit while doing it.
#8: Anyone who's ever put a Hopper inside their world knows that these things can't pull items through full blocks slabs are fine. But regular blocks are a no-go that is until you put the hopper inside of a mine cart. Yeah, for some reason when you put this entity together all of a sudden, it's able to pull items through full blocks. So, if you're capable of setting up the rail system underneath your floor then this is a way to get a proper item retrieval system through an actual farm. Just keep in mind that it is going to take a little while for the hopper cart to get over to where it needs to pick up. That’s just the price you pay for breaking the laws of physics.
#9: Magma Blocks sound like a real force to be reckoned with but as it turns out they've got one crucial flaw. For all the fear that the name gives off, as it turns out, if you step onto a magma block and then just hit the shift key all of a sudden, you're immune to damage. For some reason, all it takes is getting into a squat formation to save yourself from burning. Who knew…? And honestly, I’m kind of sad that the same doesn't work in lava? Every time I see this, I think it's a bug. But sure, enough until it gets patched out. It's a feature ladies and gentlemen and it's one that I think you should take advantage of.
#10: How many times have you been looking for a specific block and a chest full of just junk. And since there's no built-in inventory sorting it's going to take forever to find the thing you're looking for. Especially when your eyes are as bad as mine. So, thank god for this trick that the game never tells you about. As some of you might know, if you hold on to an item and then shift-click into the inventory, all of that item will be moved over to a different container. This is such a helpful feature and it's one that I had to find out through hearsay. And I get loads of mileage out of this thing, especially when I play Hunger games.
#11: Slime Block Trampoline is a great thing, but for some reason when you hold shift to try and accelerate down faster it just breaks your legs. I mean sure it cancels out the bounce, but it also cancels out your life bar. So that's not going to work really. The way to cancel out any reverberations from a slime block is just by holding down the space bar and impact. That way the game settles you down to stable equilibrium and it doesn't break your femur in the process. So, if you ever put a slime block into your fall chamber you just got to remember you hold down that space bar and stay the heck away from the shift key.
#12: Much to everyone Chagrin Minecraft doesn't have a wrench item, but if you're in creative mode you might not know something called the debug stick. It's nowhere to be found in the creative menu. You just got to summon one of these into yourself. But as soon as you get one, you're able to edit around block states. Meaning, if you want to rotate around a certain Redstone circuit or make that stair look pretty sure enough this is the way to do it. I personally still want one of these accessible in survival mode. Especially for all the glazed terracotta. But hey, at least for the time being it is nice to know that you can get in creative.
#13: When you're looting an End City, you're sure to get in a sticky situation. And if you're not ready for that fall damage you might want to know this one. Because as it turns out, if you're up in the air and you eat one of those coarse fruits, then you can get teleported right back down to the ground. Which when you got the levitation effect, might be all you need to save your life. And while that can help you get unstuck between a rock and a hard place. What if you're trying to get in one, and by that I mean, what if you're trying to trespass. Well, the coarse fruit is your friend too, if you eat one of these outside of a large structure. Then you're able to teleport inside of the building. But just make sure to have enough in your Hot Bar to get out.
#14: If you're like me, you love the Soul Speed Enchantment. But the look of soul soil just really isn't doing it for your base. In that case, no worries, because even if you put carpet down or slabs on top of the other block, you're still able to get the full effect of soul speed. Meaning, you can run around with style and speed without having to look at all the brown inky black on the floor. To use the technical term, this might just be the way to get the full mileage out of the enchantment without having to give up your floor's façade.
#15: In the middle of building a big project, Inventory Management can be a real hassle. So, if you place down a certain block earlier. but now you don't want to go searching through your inventory, all you got to do is hit the middle click button and it'll put it right in your hot bar. And for even more help, in in-game mode, if you hold ctrl and middle mouse when you pick a block, then it'll give you that exact thing with the NBT data. And then, every time that you place it down it's going to be exactly like the one you just cloned. Meaning, if you want a copy of a command block with a specific command or a chest with specific items in it, this is the easiest way to get it into your inventory.
#16: When I’m playing in Creative Mode my inventory always gets full of such junk. So for that case, instead of just dragging everything over to this x, what you might not know is, that if you shift-click that same button, it gets rid of everything in your inventory. And what I love is just how thorough it is. It gets rid of your hop bar your main inventory, armor offhand slots, everything you name it. The game doesn't tell you about this at all, because frankly, I can't imagine creative mode without it. And ever since I found out about it, it's let me transition between creative builds with ease.
#17: This is a recent update that might have passed by your radar. And I know for most of my friends it was a surprise. For so long in Minecraft history, the quickest way to change your game mode was either by typing in the command or using third-party mods. But in recent updates of the game, you're now able to hit F3 and F4 at the same time and then scroll through the other game modes. You even get a handy menu to help you know which one is which. And I can tell you for sure that in my experience, this helped to speed up some of the recording processes for videos. And I've noticed its absence when playing earlier versions of the game.
#18: For most players, the F3 Commands (start and stop), by opening up this menu, which I fully admit, is a really helpful menu. And if it was just that, I'd be down for it. But that just makes it so much cooler. There's so much more you can do like when hitting F3 and B you can toggle on hitboxes or if your chunks aren't loading right away, you can just hit F3 and A. If you've ever wondered why some people can see the full item durability, this is how you just hit F3 and H, and boom there it is. If you're flying through the end, without looking at F3 and G, you're doing yourself a disservice. I highly recommend going over to the wiki and memorizing a few of these commands before your next session.
#19: Spawn Proofing in Minecraft (most of the time) just feels like guesswork. I mean, it seems plenty bright. But somehow that creeper's is still in my house. So, if you want to be thorough, you should know that you can view the proper light level in the F3 debug menu on the left side, below the facing tag, you can see block light level. Now for making sure that monsters don't spawn you, always want to have that light level somewhere above a seven. This means that, even at night, the mob isn't going to spawn there. It might help for brushing up some of the rougher edges to your spot improving. And trust me, this makes the difference between all monsters and none of them. You're going to want to make that ladder option. And with that said folks, discover the link below and have a great day.
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Henry B Fuller
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USA (September 07, 2021) - According to a recent study, 53% of surveyed high school grads considering college indicated that their family’s financial situation has been affected by COVID-19 while 49% of surveyed current college students indicated the same.
In light of these financially challenging times, Education Reference Desk has recently published its list of the most affordable Hospitality Management Degrees Online.
Schools considered for this ranking were collected from official accrediting agency websites, are regionally or nationally accredited, and offer at least one fully online Hospitality Management degree.
Pulling data from the National Center for Education Statistics (NCES), colleges were evaluated based on their affordability.
As part of the rankings, EduRef.net also published detailed profiles outlining each school on its list. Students can use these profiles to evaluate each school's net prices, accreditation, and other helpful information.
"Online programs offer a flexible learning environment for students who have to balance classes with working a full-time job, caring for their family or fulfilling other responsibilities," said Education Reference Desk's spokesperson, "The Most Affordable Hospitality Management Degrees Online ranking allows students to compare accredited schools and find those that best fit their financial situation, education interests, and career goals."
The EduRef.net 2021 ranking for the Most Affordable Hospitality Management Degrees Online ranks #1 Florida International University with #2 Southeastern Oklahoma State University and #3 American Public University System rounding out the top three.
The complete rankings are as follows:
Rank #1. School - Florida International University, Average Net Price - $8,311
#2. Southeastern Oklahoma State University, $8,508
#3. American Public University System, $9,718
#4. Columbia Southern University, $9,910
#5. Eastern New Mexico University-Main Campus, $10,325
#6. Fort Hays State University, $12,340
#7. University of Central Florida, $12,733
#8. Austin Peay State University, $13,018
#9. Troy University, $13,313
#10. SUNY College of Technology at Delhi, $15,066
#11. Washington State University, $15,768
#12. Coastal Carolina University, $16,188
#13. Madonna University, $16,316
#14. Missouri State University, $16,526
#15. University of Missouri, $16,526
#16. Southern Illinois University – Carbondale, $16,843
#17. Texas Tech University, $17,033
#18. Saint Leo University Online, $19,545
#19. Indiana Wesleyan University Online, $19,818
#20. Bay Path University, $20,485
#21. University of Massachusetts – Amherst, $21,396
#22. University of Alabama, $22,232
#23. Strayer University, $25,512
#24. University of the Potomac, $27,063
University response to EduRef.net rankings has been very positive. Sharing the rankings on their websites and via social media has helped schools attract new students and excite existing students and alumni.
The rankings and data were produced for EduRef.net, a leading higher education research organization. All evaluated data was gathered from IPEDs, the U.S. Dept. of Higher Education, school websites, and other reputable sources.
About EduRef.net
EduRef.net reviews publicly available data to produce independent ranking assessments of various educational programs, in addition to student guides and resources. The site is regularly updated by a committed team of writers and researchers, who produce college rankings and resources that have helped prospective and current college students get into, pay for, and thrive at the college of their choice.
For more information, visit https://www.eduref.net/most-affordable-colleges/online-hospitality-degree/
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